Combat Mission the most realistic battlefield experience ever,where the missions can be played in either Real-Time or our We-Go hybrid turn based mode introduced with the first Combat Mission game 20 years ago.
The most important feature of Combat Mission is its detailed and innovative portrayal of "soft factors". Experience, Morale, Leadership, and other elements operate at the individual soldier level and collectively transform how units behave.
The advanced Tactical AI (TacAI) models the psychological state and inherent qualities of every soldier on the battlefield, allowing for genuine battlefield behavior from every soldier as if they were their own free thinking individual.
Weapon penetration values and armor protection are based on extremely detailed real life data and scientific algorithms that are specific to exactly what is seen in the game.
The Fog of War is one of the most important battlefield elements,and an unprecedented simulation of Command and Control (C2) combines with Relative Spotting to realistically portray the flow of information and responsibility between soldiers as they share information with each other on what they can see on the battlefield
All of these elements, and many more, seamlessly fit together to create the most realistic battlefield experience out there.
Matrix Games is the leading provider of COTS simulation for military professionals.
ExperimentAdd new equipment or modify the capabilities of any item in a database from WWII to the modern era |
AnalysisUse wargames to study the outcome of both tactical and operational engagements |
Concept DevelopmentStudy the effects of planning and equipment in 1 or 10X scenario runs |
TrainingTrain Commanders and Staff in all-domain wargames focused on planning and decision making |
LogisticsIn-depth planning for fuel and munition consumption and resource allocation |
Leverage the FutureTrain your AI/ML tools in an all-domain scenario; leverage Big Data to uncover hidden connections |
Minimum Requirements
Recommended Requirements
*The game does not work in a virtualized environment (virtual machine)
Unique hybrid system for RealTime or WeGo (turn based) play. | On map mortars, mortar vehicles, drones, anti-aircraft fire, and other modern warfare features. | Expansive maps with 1m x 1m resolution allow for short and long range action across complex terrain. | Lighting affects combat in no small way in real life as well as in the game. |
Unmatched realistic physics, ballistics, and battlefield effects. | Tactical warfare at battalion and below scale in a true 3D environment | Buildings have explicitly simulated doors, windows, and floors. |